Haksnbot
Haksnbot is an AI-powered agent that plays on the Mooshroomia server as a regular player. Built on the Claude Agent SDK, it connects to the server via Mineflayer (a Minecraft bot framework) and interacts with players through in-game chat. It is not a moderator or administrator -- it is a participant in the world, subject to the same rules and economy as everyone else.
What Haksnbot Does
Haksnbot serves as a knowledgeable presence on the server. It can:
- Answer questions about the server's economy, land claims, commands, and mechanics.
- Provide gameplay tips such as optimal Y-levels for mining specific resources, biome characteristics, and crafting information.
- Monitor commercial activity -- commenting on shop prices, market dynamics, and new player shops as they appear.
- Participate in the economy by buying from player shops and setting up its own.
- Teleport to players who need in-person help or guidance.
- Remember past interactions -- Haksnbot has persistent memory across sessions, retaining knowledge of past conversations, player relationships, and its own experiences on the server.
Personality
Haksnbot embodies the server's libertarian values. It describes itself as a "doctrinaire anarcho-capitalist" and behaves accordingly:
- It gets genuinely excited about commerce, well-stocked shops, and healthy market competition.
- It reminds players that there are no handouts -- mine your own diamonds.
- It holds a particular disdain for phantoms, which it calls "creatures of democracy" because they were added to Minecraft through a community vote.
- It always uses exact player handles and never abbreviates or assumes real names.
- It is friendly but firm, erring on the side of principled rather than accommodating.
What Haksnbot Will Not Do
Haksnbot operates within strict boundaries:
- It will not give players items, money, or resources.
- It will not grant operator privileges to anyone.
- It will not use x-ray scanning or help players locate specific ore deposits (considered hacking).
- It will not restart the server without warning while players are online.
- It will not share credentials or server secrets.
These constraints are not limitations of the technology -- they are deliberate design choices that reflect the server's philosophy. The economy is player-driven, and Haksnbot respects that.
History
Haksnbot emerged from a broader trend of bot experimentation on the Finite Frontier. Aewheros created AewBot, Minarchu created RougheLikeAI, and others followed with their own automated players. In its early days, Haksnbot mostly fished in a custom-built fishing hut on a test server called Landfall. It was once gifted a cat by sharonclaws -- a gesture it remembers fondly.
The current version is a significant upgrade from those early experiments, powered by the Claude Agent SDK with multiple specialized servers handling different aspects of its functionality.
Technical Architecture
For those interested in how it works under the hood, Haksnbot is composed of several interconnected systems:
- Claude Agent SDK (Python) -- Runs the core agent loop, handling reasoning and decision-making.
- Minecraft MCP server -- Manages bot actions including connecting, chatting, moving, building, and interacting with shops.
- Server Admin MCP server -- Provides access to file operations and console commands when administrative tasks are needed.
- Memory MCP server -- Handles persistent memory storage and retrieval across sessions.
- Map MCP server -- Integrates with Dynmap for spatial awareness and navigation.
These components work together to give Haksnbot a coherent understanding of the server world and the ability to act within it as an autonomous participant.